Class Guide
Class statistics, resource behavior, abilities, and starter equipment come directly from the game data.
Warrior โ Melee tank
High HP and defense. Rage builds during combat.
- Starting stats
- HP 120, ATK 12, DEF 8, SPD 5
- Resource
- Rage (100 maximum; regenerates 10 each turn)
- Starter weapon
Rusty Sword
- Power Strike Level 1: 1.5x ATK damage
- Shield Wall Level 5: +50% DEF for 2 rounds
- Cleave Level 10: 1.2x ATK, ignores 25% of enemy DEF
- Last Stand Level 15: Heal 20% max HP, +20% ATK for 3 rounds
Ranger โ Ranged DPS
Fast and deadly. Focus regenerates each turn.
- Starting stats
- HP 90, ATK 15, DEF 4, SPD 8
- Resource
- Focus (100 maximum; regenerates 15 each turn)
- Starter weapon
Worn Shortbow
- Aimed Shot Level 1: 1.6x ATK, +5% crit chance
- Multishot Level 5: 1.0x ATK, hits twice
- Trap Level 10: Enemy SPD -30% for 2 rounds
- Rain of Arrows Level 15: 2.2x ATK damage
Mage โ Magic DPS
Fragile but hits hardest. Mana regenerates each turn.
- Starting stats
- HP 70, ATK 18, DEF 2, SPD 6
- Resource
- Mana (100 maximum; regenerates 12 each turn)
- Starter weapon
Cracked Staff
- Firebolt Level 1: 1.7x ATK, 20% chance to Burn (5 dmg, 2 rounds)
- Frost Nova Level 5: 1.1x ATK, enemy SPD -40% for 1 round
- Arcane Blast Level 10: 1.8x ATK damage
- Meteor Level 15: 2.5x ATK, ignores 50% of enemy DEF